fantastic project. the only issues I really had with it was weapon balance and lag. kinds puts me off when a 2000 point weapon massively over-performs a 33333 point wonderweapon. and the lag seems to be a wave 30+ thing only for me rn since it seems spawns are just instant as soon as the round begins, which iirc, is kinda bad for low-end devices to run. anytime the wave progresses past 30 my frames drop considerably, and this also happens whenever I shoot into a massive hoard (and i'm using the most optimized in-game settings I think I can give myself here anyway, it was a fun experience. if it wasn't for the lag, I would definitely grind out to round 100
Hey nex I know you have been busy- I just have a question if you can add the rocks and the extra power ups to the demo map? THaks for reading also I got 2~3 million credits at round 44 haha.
However I like it. Also I don't know if it was intentional but if you sprint and mash the crouch button you can slide really fast. And another thing, the lightning rifles aim is hella inaccurate while aiming.
Hi nex! i really just wanted to say your game and first uzg game was the freaking best. you really helped me through the stupid boredom in school. I really appreciate you making this game thx so much for it! also can you add a thing where people can make their own custom maps like a community type thing maybe? I understand if this is a lot of work but if you can do it then you'll probably get more people! love the game keep it up nex!!!!
← Return to game
Comments
Log in with itch.io to leave a comment.
This game is very cool, would love to see multiplayer built on it and it expanded.
android version runs DAMN WELL for a MOBILE GAME.
very cool how you basically recreated the game
i enjoy games like this i can only say thank you
wishlist on Steam!
btw nex whenever i press ctrl for longer than a second it exits the game
amazing
это отличная игра, очень сильно втягивает.
The crawlers ruins everything
fantastic project. the only issues I really had with it was weapon balance and lag. kinds puts me off when a 2000 point weapon massively over-performs a 33333 point wonderweapon. and the lag seems to be a wave 30+ thing only for me rn since it seems spawns are just instant as soon as the round begins, which iirc, is kinda bad for low-end devices to run. anytime the wave progresses past 30 my frames drop considerably, and this also happens whenever I shoot into a massive hoard (and i'm using the most optimized in-game settings I think I can give myself here
anyway, it was a fun experience. if it wasn't for the lag, I would definitely grind out to round 100
I need lan multiplayer
this is game of the year
I love it
amazing (game of the year)


i really enjoyed playing this game
Is there multiplayer?
and i found this bug
this might be GOTY (game of the year)
Hey nex I know you have been busy- I just have a question if you can add the rocks and the extra power ups to the demo map? THaks for reading also I got 2~3 million credits at round 44 haha.
can u make it avalible on ios
AYOOOO The Menu Music Goes SOOO HARD!
Shit he nerfed the Tactical SKS and the RPK :(
However I like it. Also I don't know if it was intentional but if you sprint and mash the crouch button you can slide really fast. And another thing, the lightning rifles aim is hella inaccurate while aiming.
Also I have just one more question. Will the next update have the field of view slider changes? like the last first UZG?
Also THANK you I knew this game would be remastered. I love your game sm
Hi nex! i really just wanted to say your game and first uzg game was the freaking best. you really helped me through the stupid boredom in school. I really appreciate you making this game thx so much for it! also can you add a thing where people can make their own custom maps like a community type thing maybe? I understand if this is a lot of work but if you can do it then you'll probably get more people! love the game keep it up nex!!!!
Thank you! I do plan on mapping tools at some point!