UZG Remastered v0.3.4


What's up, guys? This is a fairly large update with many fixes and new things! Here we go!

Just a heads up, I've changed how the game saves and loads your settings so you'll need to redo your settings and username. Sorry for the inconvenience. 

==Additions==

-Mystery Box loot pool system. All weapons have a defined chance to appear.

-Added Lightning Blaster, M60, and M.26 Mass to the mystery box loot pool

-Added M.26 Mass. A new shotgun designed for early game

-Added Brutes. They will appear after round 20.

-Added Explosive Crawlers. They will appear after round 10

-Hellhounds will now also appear after round 15

-Notification popup + sfx for picking up power ups 

-Added chalk outlines for M60, Lighting Blaster, Railgun, and M.26 Mass

-You now gain 3 seconds of invulnerability after self revive 

-Added VFX quality setting. This controls the quality of spawned VFX such as blood, gore, and explosions

==Adjustments==

-Raygun and Railgun were unexpectedly dealing 3x the damage. It’s damage has been lowered from 1500 -> 500

-Slightly nerfed shotguns

-Slightly buffed zombie health

-Adjusted player moment and sliding movement

==Bug Fixes==

-Insta Kill and Double Points no longer last infinitely after teleporting

-Switching weapons while reloading no longer breaks other guns 

-Zombies no longer aggressively squat after jumping

-Hellhounds now have proper jumping animations 

-Fixed mobile controls not functioning properly

Get UZG Remastered (Public Beta)

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