UZG Remastered v0.3.0


Hey everyone thanks for the patience, 0.3.0 is now live.

--ADDITIONS--

-Added the NEX Lightning Blaster to sandbox, it'll be added to the Mystery Box once I get the RNG system implemented.

-Added a Gamma setting. For some reason the brightness on Lab tends to be different on different platforms. So hopefully this helps mitigate that.

-Added an AI bleed out system. If for some reason the AI is stuck or out of bounds they'll bleed out in 300 seconds.

--FIXES--

-Fixed barricades being able to be jumped on .

-Fixed  a majority of broken AI pathfinding

-Fixed AI getting stuck on their spawn point.

-Fixed scope being weird when upgraded.

-Fixed Remington 700 being invisible.

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THXXXX!!!!

Fixed AI getting stuck on their spawn point.

-Fixed scope being weird when upgraded.

-Fixed Remington 700 being invisible.