UZG Remastered v0.3.0
UZG Remastered (Public Beta) » Devlog
Hey everyone thanks for the patience, 0.3.0 is now live.
--ADDITIONS--
-Added the NEX Lightning Blaster to sandbox, it'll be added to the Mystery Box once I get the RNG system implemented.
-Added a Gamma setting. For some reason the brightness on Lab tends to be different on different platforms. So hopefully this helps mitigate that.
-Added an AI bleed out system. If for some reason the AI is stuck or out of bounds they'll bleed out in 300 seconds.
--FIXES--
-Fixed barricades being able to be jumped on .
-Fixed a majority of broken AI pathfinding
-Fixed AI getting stuck on their spawn point.
-Fixed scope being weird when upgraded.
-Fixed Remington 700 being invisible.
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UZG Remastered (Public Beta)
UZG, a COD Zombies clone, fully remade from the ground up.
Status | In development |
Author | nex |
Genre | Shooter, Survival |
Tags | 3D, First-Person, FPS, guns, Low-poly, Singleplayer, uzg, wave-based, Zombies |
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Comments
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THXXXX!!!!
Fixed AI getting stuck on their spawn point.
-Fixed scope being weird when upgraded.
-Fixed Remington 700 being invisible.